<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Greg Martin on PowerShell.org - Welcome Automaters!</title><link>https://powershell.org/authors/greg-martin/</link><description>Recent content in Greg Martin on PowerShell.org - Welcome Automaters!</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 17 Feb 2025 15:13:48 +0000</lastBuildDate><atom:link href="https://powershell.org/authors/greg-martin/index.xml" rel="self" type="application/rss+xml"/><item><title>The PowerShell Podcast Building a Game in PowerShell from the Ground Up with Greg Martin</title><link>https://powershell.org/podcast/2025-02-17-the-powershell-podcast-building-a-game-in-powershell-from-the-ground-up-with-greg-martin/</link><pubDate>Mon, 17 Feb 2025 15:13:48 +0000</pubDate><guid>https://powershell.org/podcast/2025-02-17-the-powershell-podcast-building-a-game-in-powershell-from-the-ground-up-with-greg-martin/</guid><description>&lt;p&gt;In this episode of the PowerShell Podcast, we welcome Greg Martin, a longtime developer and PowerShell enthusiast, who has taken PowerShell beyond system administration and into the realm of game development. Greg shares his journey of building Eldoria, a terminal adventure game written entirely in PowerShell, and how his experience across multiple programming languages influenced his approach.&lt;br&gt;
Key topics in this episode include:&lt;/p&gt;
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&lt;p&gt;Building a game in PowerShell – How Greg used PowerShell to create a rich text-based adventure.&lt;/p&gt;</description></item></channel></rss>