"Inventory Intervention" - Processor inventory script This topic contains 6 replies, has 3 voices, and was last updated by Vern Anderson 4 years ago. Author Posts February 5, 2014 at 10:48 pm #12978 Jake SullyParticipant Hello, I am trying to do exactly what was in the 2013 scripting games event 2. I've been trying to find Mike Robbins script and can't as the link on his site isn't working. But I have an environment where I can't patch the 2003 servers to get the right info and I've tried miserably to get the correct CPU count on servers. Can anyone help me get a script that will report this information for the servers? Thank you all! Jake February 6, 2014 at 9:13 am #12982 Vern AndersonParticipant You can try his site http://mikefrobbins.com/ he probably has it archived there. I archived the beginner category including my losing scripts but I don't have the advanced winners. February 9, 2014 at 5:09 pm #13025 Mike F RobbinsParticipant I added the script to one of my blog entries for that event since the link to it on the Scripting Games site is no longer valid. You can find it here: http://mikefrobbins.com/2013/05/08/2013-powershell-scripting-games-advanced-event-2-why-not-to-use-the-win32_computersystem-wmi-class/ µ February 13, 2014 at 6:37 pm #13107 Jake SullyParticipant Hi Mike, Thank you very much!! I'm going to try it right now, I tried a couple others, but have read your version is the only one that really works on the 2003 servers that aren't patched! Really Appreciate it! February 24, 2014 at 10:44 pm #13323 Jake SullyParticipant Hey Mike Thank you again for this! Is there a way to get the number of cores per physical processor from the script as well if the 2003 servers aren't patched? February 25, 2014 at 5:52 am #13324 Vern AndersonParticipant Get-WmiObject Win32_ComputerSystem NumberOfLogicalProcessors | Select-Object NumberOfLogicalProcessors February 25, 2014 at 5:54 am #13325 Vern AndersonParticipant This properties shows the number of physical PROCs "NumberOfProcessors" Author Posts You must be logged in to reply to this topic.